![]() As it does not replace monsters however, it can readily be used with the Brutal Doom Monsters Only mod, Ketchup, or other mods that alter monsters.Īs mentioned, you start off with just your bare fists and a shotgun (in code terms, technically 7 weapons in total), and that's all you'll need. Submission to Doomworld may follow one of these days.Īs this is a replacement for playerclass, weapons, and some item spawns, this means it will not be compatible with mods like Brutal Doom that also affect playerclass and weapons. Things start off about consistent with the vanilla super shotgun in terms of raw damage (10 pellets a shot), with later ammo types offering both more firepower and more options. To add a bit more depth to it, your basic shotgun fires off a single barrel instead of both like the vanilla super shotgun, with the altfire dealing out both barrels if available. Switching weapons instead changes out what type of shell is loaded into them, smoothly swapping between them with the same animation used in reloading. The basic concept is, instead of an assortment of weapons, the only weapon you'll ever need is a simple double-barreled shotgun (and your fists, if you're so inclined). This is a playerclass and weapon replacement mod, compatible with Doom 1, 2, Final Doom, Chex Quest, and Heretic.
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